多态(个人学习笔记黑马学习)
多态分为两类
- 静态多态: 函数重载和 运算符重载属于静态多态,复用函数名
- 动态多态: 派生类和虚图数实现运行时多态
静态多态和动态多态区别:
- 静态多态的函数地址早绑定 · 编译阶段确定函数地址
- 动态多态的函数地址晚绑定 · 运行阶段确定函数地址
1、基本语法
#include <iostream> using namespace std; #include <string>//动物类 class Animal { public://虚函数virtual void speak() {cout << "动物在说话" << endl;} };//猫类 class Cat :public Animal { public://重写 函数返回值类型 函数名 参数列表 完全相同void speak() {cout << "小猫在说话" << endl;} };//狗类 class Dog :public Animal { public:void speak() {cout << "小狗在说话" << endl;} };//执行说话的函数 //地址早绑定 在编译阶段确定函数地址 //如果想执行让猫说话,那么这个函数地址就不能提前绑定,需要在运行阶段进行绑定,地址晚绑定//动态多态满足条件 //1、有继承关系 //2、子类重写父类的虚函数//动态多态的使用 //父类的指针或者引用 指向子类对象void doSpeak(Animal& animal) { //Animal& animal = cat;animal.speak(); }void test01() {Cat cat;doSpeak(cat);Dog dog;doSpeak(dog); }int main() {test01();system("pause");return 0; }
2、案例1:计算器类
案例描述:
分别利用普通写法和多态技术,设计实现两个操作数进行运算的计算器类#include <iostream> using namespace std; #include <string>//普通写法 class Calculator { public:int getResult(string oper) {if (oper == "+") {return m_Num1 + m_Num2;}else if (oper == "-") {return m_Num1 - m_Num2;}else if (oper == "*") {return m_Num1 * m_Num2;}//如果想扩展新的功能,需要修改源码//在真正的开发中 提倡 开闭原则//开闭原则:对扩展进行开发,对修改进行关闭}int m_Num1;//操作数1int m_Num2;//操作数2 };void test01() {//创建计算器对象Calculator c;c.m_Num1 = 10;c.m_Num2 = 10; cout << c.m_Num1 << "+" << c.m_Num2 << "=" << c.getResult("+") << endl;cout << c.m_Num1 << "-" << c.m_Num2 << "=" << c.getResult("-") << endl;cout << c.m_Num1 << "*" << c.m_Num2 << "=" << c.getResult("*") << endl; }//利用多态实现计算器 //多态好处: // 1、组织结构清晰 // 2、可读性强 // 3、对前期和后期拓展和维护性高 //实现计算器抽象类 class AbstractCalculator { public:virtual int getResult() {return 0;}int m_Num1;int m_Num2; };//加法计算器类 class AddCalculator :public AbstractCalculator { public:int getResult() {return m_Num1 + m_Num2;} };//减法计算器类 class SubCalculator :public AbstractCalculator { public:int getResult() {return m_Num1 - m_Num2;} };//乘法计算器类 class MulCalculator :public AbstractCalculator { public:int getResult() {return m_Num1 * m_Num2;} };void test02() {//多态使用//父类指针或者引用指向子类对象// //加法运算AbstractCalculator* abc = new AddCalculator;abc->m_Num1 = 100;abc->m_Num2 = 100;cout << abc->m_Num1 << "+" << abc->m_Num2 << "=" << abc->getResult() << endl;//用完后记得销毁delete abc;abc = NULL; //减法运算abc = new SubCalculator;abc->m_Num1 = 100;abc->m_Num2 = 100;cout << abc->m_Num1 << "-" << abc->m_Num2 << "=" << abc->getResult() << endl;delete abc;abc = NULL;//乘法运算abc = new MulCalculator;abc->m_Num1 = 100;abc->m_Num2 = 100;cout << abc->m_Num1 << "*" << abc->m_Num2 << "=" << abc->getResult() << endl;delete abc;abc = NULL;}int main() {//test01();test02();system("pause");return 0; }
3、纯虚函数和抽象类
#include <iostream> using namespace std; #include <string>class Base { public://纯虚函数//只要有一个纯虚函数,这个类称为抽象类//抽象类特点://1、无法实例化对象//2、抽象类的子类 必须要重写父类中的纯虚函数,否则也属于抽象类virtual void func() = 0; };class Son :public Base { public:virtual void func() {cout << "fun()函数调用" << endl;} };void test01() {//Base b;//抽象类无法实例化对象//new Base;//抽象类无法实例化对象//Son s;//子类必须重写父类中的纯虚函数,否则无法实例化对象Base* base = new Son;base->func();}int main() {system("pause");return 0; }
4、案例2:制作饮品
案例描述:
制作饮品的大致流程为: 煮水 冲泡 倒入杯中 加入辅料
利用多态技术实现本案例,提供抽象制作饮品基类,提供子类制作咖啡和茶叶#include <iostream> using namespace std; #include <string>class AbstractDrinking { public://煮水virtual void Boil() = 0;//冲泡virtual void Brew() = 0;//倒入杯中virtual void PourInCup() = 0;//加入辅料virtual void PutSomething() = 0;//制作饮品void makeDrink() {Boil();Brew();PourInCup();PutSomething();}};//制作咖啡 class Coffee:public AbstractDrinking { public://煮水virtual void Boil() {cout << "煮农夫山泉" << endl;};//冲泡virtual void Brew() {cout << "冲泡咖啡" << endl;};//倒入杯中virtual void PourInCup() {cout << "倒入杯中" << endl;};//加入辅料virtual void PutSomething() {cout << "加入糖和牛奶" << endl;}; };//制作茶叶 class Tea :public AbstractDrinking { public://煮水virtual void Boil() {cout << "煮矿泉水" << endl;};//冲泡virtual void Brew() {cout << "冲泡茶叶" << endl;};//倒入杯中virtual void PourInCup() {cout << "倒入杯中" << endl;};//加入辅料virtual void PutSomething() {cout << "加入枸杞" << endl;}; };//制作函数 void doWork(AbstractDrinking* abs) {//AbstractDrinking* abs=new Coffee;abs->makeDrink();delete abs;//释放 }void test01() {//制作咖啡doWork(new Coffee);cout << "---------------" << endl;//制作茶叶doWork(new Tea);}int main() {test01();system("pause");return 0; }
5、虚析构和纯虚析构
虚析构和纯虚析构共性
- 可以解决父类指针释放子类对象
- 都需要有具体的函数实现
虚析构和纯虚析构区别:
- 如果是纯虚析构,该类属于抽象类,无法实例化对象
#include <iostream> using namespace std; #include <string>class Animal { public:Animal() {cout << "Animal构造函数调用" << endl;}//利用虚析构可以解决 父类指针释放子类对象时不干净的问题/*virtual ~Animal(){cout<< "Animal虚析构函数调用" << endl;}*///纯虚析构 需要声明也需要实现virtual ~Animal() = 0;//纯虚函数virtual void speak() = 0; }; Animal:: ~Animal() {cout << "Animal纯虚析构函数调用" << endl; }class Cat :public Animal { public:Cat(string name) {cout << "Cat构造函数调用" << endl;m_Name= new string(name);}virtual void speak() {cout << +m_Name<<"小猫在说话" << endl;}~Cat() {if (m_Name != NULL) {cout << "Cat析构函数调用" << endl;delete m_Name;m_Name = NULL; }}string* m_Name; };void test01() {Animal* animal = new Cat("Tom");animal->speak();//父类指针在析构时候 不会调用子类中析构函数,导致子类如果有堆区属性,出现内存泄露delete animal; }int main() {test01();system("pause");return 0; }
6、案例三:电脑组装
- 电脑主要组成部件为 CPU (用于计算),显卡 (用于显示),内存条 (用于存储)
- 将每个零件封装出抽象基类,并且提供不同的厂商生产不同的零件,例如Intel厂商和Lenovo厂商
- 创建电脑类提供让电脑工作的函数,并且调用每个零件工作的接口
- 测试时组装三台不同的电脑进行工作
#include <iostream> using namespace std; #include <string>//抽象不同零件类//抽象CPU类 class CPU { public://抽象的计算函数virtual void calculate() = 0;};//抽象显卡类 class VideoCard { public://抽象的显示函数virtual void display() = 0;};//抽象内存条类 class Memory { public://抽象的存储函数virtual void storage() = 0;};//电脑类 class Computer { public:Computer(CPU* cpu, VideoCard* vc, Memory* mem) {m_cpu = cpu;m_vc = vc;m_mem = mem;}//提供工作的函数void work() {//让零件工作起来,调用接口m_cpu->calculate();m_vc->display();m_mem->storage();}//提供析构函数 释放3个电脑零件~Computer() {//释放cpu零件if (m_cpu != NULL) {delete m_cpu;m_cpu = NULL;}//释放显卡零件if (m_vc != NULL) {delete m_vc;m_vc = NULL;}//释放内存条零件if (m_mem != NULL) {delete m_mem;m_mem = NULL;}}private:CPU* m_cpu;//CPU的零件指针VideoCard* m_vc;//显卡零件指针Memory* m_mem;//内存条零件指针 };//具体厂商 //Intel厂商 class IntelCPU :public CPU { public:virtual void calculate() {cout << "Intel的CPU开始计算了" << endl;} };class IntelVideoCard :public VideoCard { public:virtual void display() {cout << "Intel的显卡开始显示了" << endl;} };class IntelMemory :public Memory { public:virtual void storage() {cout << "Intel的内存条开始存储了" << endl;} };//Lenvo厂商 class LenvoCPU :public CPU { public:virtual void calculate() {cout << "Lenvo的CPU开始计算了" << endl;} };class LenvoVideoCard :public VideoCard { public:virtual void display() {cout << "Lenvo的显卡开始显示了" << endl;} };class LenvoMemory :public Memory { public:virtual void storage() {cout << "Lenvo的内存条开始存储了" << endl;} };void test01() {//第一台电脑零件CPU* intelCpu = new IntelCPU;VideoCard* intelCard = new IntelVideoCard;Memory* intelMem = new IntelMemory;cout << "第一台电脑开始工作" << endl;//创建第一台电脑Computer* computer1 = new Computer(intelCpu, intelCard, intelMem);computer1->work();delete computer1;cout << "---------------------" << endl;cout << "第二台电脑开始工作" << endl;//创建第二台电脑Computer* computer2 = new Computer(new LenvoCPU,new LenvoVideoCard,new LenvoMemory);computer2->work();delete computer2;cout << "---------------------" << endl;cout << "第三台电脑开始工作" << endl;//创建第三台电脑Computer* computer3 = new Computer(new LenvoCPU, new IntelVideoCard, new LenvoMemory);computer3->work();delete computer3; }int main() {test01();system("pause");return 0; }