C语言康复训练-4
head.h
#pragma once
#define ROWS 11
#define COLS 11
#define ROW 9
#define COL 9
#define number 10
void menu();
void game();
void initboard(char board[ROWS][COLS], int rows, int cols, char ret);
void displayboard(char board[ROWS][COLS], int row, int col);
void mailei(char board[ROWS][COLS], int row, int col);
void pailei(char mine[ROWS][COLS], char show[ROWS][COLS], int row, int col);
int tongji(char board[ROWS][COLS], int row, int col);
void jifa(char mine[ROWS][COLS], char show[ROWS][COLS], int row, int col, int x, int y);
void biaoji(char show[ROWS][COLS], int row, int col);
head.c
#define _CRT_SECURE_NO_WARNINGS 1
#include<stdio.h>
#include<stdlib.h>
#include<time.h>
#include"head.h"int main()
{int input = 0;srand((unsigned int)time(NULL));do{menu();printf("请开始你的选择:\n");scanf("%d", &input);switch (input){case 1: printf("游戏开始:\n");game(); break;case 0: printf("爱玩玩,不玩滚\n"); break;default: printf("输入非法,请重试\n"); break;}} while (input);return 0;
}
project.c
#define _CRT_SECURE_NO_WARNINGS 1
#include<stdio.h>
#include<stdlib.h>
#include<time.h>
#include"head.h"void menu()
{printf("*************************\n");printf("*************************\n");printf("*******1.开始游戏********\n");printf("*******0.退出游戏********\n");printf("*************************\n");printf("*************************\n");
}void game()
{char mine[ROWS][COLS] = { 0 };char show[ROWS][COLS] = { 0 };initboard(mine, ROWS, COLS, '0');initboard(show, ROWS, COLS, '*');mailei(mine, ROW, COL);displayboard(show, ROW, COL);pailei(mine, show, ROW, COL);
}
void initboard(char board[ROWS][COLS], int rows, int cols, char ret)
{int i = 0;int j = 0;for (i = 0; i < rows; i++){for (j = 0; j < cols; j++){board[i][j] = ret;}}}
void displayboard(char board[ROWS][COLS], int row, int col)
{int i = 0;int j = 0;for (i = 0; i <= row; i++){printf("%d ", i);}printf("\n");for (i = 1; i <= row; i++){printf("%d ", i);for (j = 1; j <= col; j++){printf("%c ", board[i][j]);}printf("\n");}
}
void mailei(char board[ROWS][COLS], int row, int col)
{int x = 0;int y = 0;int count = number;while (count){x = rand() % row + 1;y = rand() % col + 1;if (board[x][y] == '0'){board[x][y] = '1';count--;}}
}
void pailei(char mine[ROWS][COLS], char show[ROWS][COLS], int row, int col)
{int x = 0;int y = 0;int win = 0;char ch = 0;while (win < row * col - number){printf("请输入雷区坐标:\n");scanf("%d%d", &x, &y);if (x >= 1 && y >= 1 && x <= row && y <= col){if (mine[x][y] == '1'){printf("你输了\n");displayboard(mine, ROW, COL);break;}else{jifa(mine, show, row, col, x, y);displayboard(show, row, col);printf("是否标记:Y,不需要标记:N\n");while ((ch = getchar()) != '\n');scanf("%c", &ch);switch (ch){case 'Y':biaoji(show, row, col);break;default:break;}}}else{printf("字符非法,请重新输入:");}}if (win >= row * col - number){printf("扫雷成功");}else{printf("扫雷失败\n");}
}
int tongji(char mine[ROWS][COLS], int x, int y)
{return mine[x - 1][y] +mine[x - 1][y - 1] +mine[x - 1][y + 1] +mine[x][y - 1] +mine[x - 1][y + 1] +mine[x + 1][y - 1] +mine[x + 1][y] +mine[x + 1][y + 1] - 8 * '0';
}
void jifa(char mine[ROWS][COLS], char show[ROWS][COLS], int row, int col, int x, int y)
{if (x >= 1 && x <= row && y >= 1 && y <= col){int z = tongji(mine, x, y);if (z == 0){show[x][y] = ' ';int i = 0;for (i = x - 1; i <= x + 1; i++){int j = 0;for (j = y - 1; j <= y + 1; j++){if (show[i][j] == '*'){jifa(mine, show, row, col, i, j);}}}}else{show[x][y] = z + '0';}}
}
void biaoji(char show[ROWS][COLS], int row, int col)
{int x = 0;int y = 0;while (1){printf("请输入要标记的坐标:");scanf("%d%d", &x, &y);if (x >= 1 && x <= row && y >= 1 && y <= col){if (show[x][y] == '*'){show[x][y] = '!';break;}else{printf("输入非法,请重新输入:\n");}}else{printf("输入非法,请重新输入:\n");}}displayboard(show, row, col);
}