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js实现框选截屏功能

实现的思路大概就是,先将dom转化为canvas画布,再对canvas进行裁切,然后通过canvas api生成图片,这里用到了一个库html2canvas

效果如图:
在这里插入图片描述
首先实现框选效果:

const mousedownEvent = (e) => {moveX = 0;moveY = 0;const [startX, startY] = [e.clientX, e.clientY];x = startX - viewer.getBoundingClientRect().left;y = startY - viewer.getBoundingClientRect().top;const divDom = document.createElement("div");divDom.id = 'screenshot';divDom.width = '1px';divDom.height = '1px';divDom.style.position = "absolute";divDom.style.top = y + "px";divDom.style.left = x + "px";const closeIcon = document.createElement("span");closeIcon.className = 'outline-close-icon';closeIcon.textContent = 'x';divDom.appendChild(closeIcon);closeIcon.addEventListener('click', () => {divDom.remove();});// document.body.appendChild(divDom)viewer.appendChild(divDom);const moveEvent = (e) => {moveX = e.clientX - startX;moveY = e.clientY - startY;if (moveX > 0) {divDom.style.width = moveX + 'px';} else {divDom.style.width = -moveX + 'px';divDom.style.left = e.clientX - viewer.getBoundingClientRect().left + 'px';}if (moveY > 0) {divDom.style.height = moveY + 'px';} else {divDom.style.height = -moveY + 'px';divDom.style.top = e.clientY - viewer.getBoundingClientRect().top + 'px';}};window.addEventListener("mousemove", moveEvent);window.addEventListener("mouseup", () => {window.removeEventListener("mousemove", moveEvent);window.removeEventListener("mousedown", mousedownEvent);document.querySelector("body").style.cursor = "default";});
};
window.addEventListener("mousedown", mousedownEvent);

全码:

const viewer = document.getElementById('viewer');
let canvas;
document.getElementById('screen-button').addEventListener('click', (e) => {// 创建一个canvas画布if (canvas) {canvas.remove();}canvas = document.createElement('canvas');canvas.setAttribute('id', 'bg_canvas');canvas.style.position = "absolute";canvas.style.zIndex = 2;canvas.style.left = 0;canvas.style.top = 0;canvas.style.width = '100%';canvas.style.height = '100%';viewer.appendChild(canvas);document.querySelector("body").style.cursor = "crosshair";let moveX;let moveY;let x;let y;const mousedownEvent = (e) => {moveX = 0;moveY = 0;const [startX, startY] = [e.clientX, e.clientY];x = startX - viewer.getBoundingClientRect().left;y = startY - viewer.getBoundingClientRect().top;const divDom = document.createElement("div");divDom.id = 'screenshot';divDom.width = '1px';divDom.height = '1px';divDom.style.position = "absolute";divDom.style.top = y + "px";divDom.style.left = x + "px";const closeIcon = document.createElement("span");closeIcon.className = 'outline-close-icon';closeIcon.textContent = 'x';divDom.appendChild(closeIcon);closeIcon.addEventListener('click', () => {divDom.remove();});// document.body.appendChild(divDom)viewer.appendChild(divDom);const moveEvent = (e) => {moveX = e.clientX - startX;moveY = e.clientY - startY;if (moveX > 0) {divDom.style.width = moveX + 'px';} else {divDom.style.width = -moveX + 'px';divDom.style.left = e.clientX - viewer.getBoundingClientRect().left + 'px';}if (moveY > 0) {divDom.style.height = moveY + 'px';} else {divDom.style.height = -moveY + 'px';divDom.style.top = e.clientY - viewer.getBoundingClientRect().top + 'px';}};window.addEventListener("mousemove", moveEvent);window.addEventListener("mouseup", () => {window.removeEventListener("mousemove", moveEvent);window.removeEventListener("mousedown", mousedownEvent);document.querySelector("body").style.cursor = "default";if (!moveX) {return;}// 把body转成canvashtml2canvas(viewer, {scale: 1,// allowTaint: true,useCORS: true  //跨域使用}).then(canvas2 => {let capture_x, capture_y;let width = moveX;let height = moveY;if (width > 0) {//从左往右画capture_x = startX - canvas.getBoundingClientRect().left + 1;} else {//从右往左画capture_x = x + width + 1;}if (height > 0) {//从上往下画capture_y = y + 1;} else {//从下往上画capture_y = y + height + 1;}printClip(canvas2, capture_x, capture_y, Math.abs(width), Math.abs(height));moveX = 0;canvas.remove();});});};window.addEventListener("mousedown", mousedownEvent);
});/*** 打印截取区域* @param canvas 截取的canvas* @param capture_x 截取的起点x* @param capture_y 截取的起点y* @param capture_width 截取的起点宽* @param capture_height 截取的起点高*/
async function printClip(canvas2, capture_x, capture_y, capture_width, capture_height) {// 创建一个用于截取的canvasconst clipCanvas = document.createElement('canvas');clipCanvas.width = capture_width;clipCanvas.height = capture_height;// 截取clipCanvas.getContext('2d').drawImage(canvas2, capture_x, capture_y, capture_width, capture_height, 0, 0, capture_width, capture_height);const clipImgBase64 = clipCanvas.toDataURL();// console.log('clipImgBase64->', clipImgBase64);// console.log('clipImgBase64->', clipImgBase64.replace(/^data:image\/\w+;base64,/, ""));const obj = {// file: new File([this.blob],'main.audio',{ type: 'audio/mp3' })file: new File([base64ToBlob(clipImgBase64.replace(/^data:image\/\w+;base64,/, ""), 'image/png')], 'test.png', { type: 'image/png' })};// 生成图片// var clipImg = new Image()// clipImg.src = clipImgBase64downloadIamge(clipImgBase64)
}/*** 下载保存图片* @param imgUrl 图片地址*/
function downloadIamge(imgUrl) {// 生成一个a元素const a = document.createElement('a');// 创建一个单击事件const event = new MouseEvent('click');// 生成文件名称const timestamp = new Date().getTime();const name = imgUrl.substring(22, 30) + timestamp + '.png';a.download = name;// 将生成的URL设置为a.href属性a.href = imgUrl;// 触发a的单击事件 开始下载a.dispatchEvent(event);
}// 将Base64编码转换为Blob对象
function base64ToBlob(base64, type) {const byteCharacters = atob(base64);const byteArrays = [];for (let offset = 0; offset < byteCharacters.length; offset += 512) {let slice = byteCharacters.slice(offset, offset + 512);let byteNumbers = new Array(slice.length);for (let i = 0; i < slice.length; i++) {byteNumbers[i] = slice.charCodeAt(i);}let byteArray = new Uint8Array(byteNumbers);byteArrays.push(byteArray);}let blob = new Blob(byteArrays, { type: type });return blob;
}

坑:

  1. 如果生成图片样式有问题 html就用内联样式
  2. 当截图片的时候如果不识别 就将图片url转化为base64
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