在切换场景时,如果物体不需要销毁,可以直接使用下方脚本
代码
public class DontDestroyLoader : MonoBehaviour{ [SerializeField] private GameObject[] dontDestroyPrefabs;public void Load(){foreach (var prefab in dontDestroyPrefabs){Instantiate(prefab, transform);}DontDestroyOnLoad(gameObject);}}