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Android OkHttp源码阅读详解一

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前言:源码阅读基于okhttp:3.10.0

Android中OkHttp源码阅读二(责任链模式)

implementation 'com.squareup.okhttp3:okhttp:3.10.0'

1、首先回顾OkHttp的使用

public class MainActivity extends RxActivity {@Overrideprotected void onCreate(Bundle savedInstanceState) {super.onCreate(savedInstanceState);setContentView(R.layout.activity_main);}/*** OkHttp的使用*/private static void okHttpUseAction() {//通过构建者设计模式得到OkHttpClientOkHttpClient okHttpClient = new OkHttpClient.Builder().build();//get请求 构建者模式拿到requestRequest request = new Request.Builder().url("https://www.baidu.com/").get().build();//Call  call = RealCallCall call = okHttpClient.newCall(request);
//        call.cancel();//取消请求//同步方法,我们需要自己开启子线程 耗时
//        try {
//            Response response = call.execute();
//            String string = response.body().string();
//            InputStream inputStream = response.body().byteStream();
//            Reader reader = response.body().charStream();
//        } catch (IOException e) {
//            e.printStackTrace();
//        }//异步方法call.enqueue(new Callback() {@Overridepublic void onFailure(Call call, IOException e) {System.out.println("请求失败...");}@Overridepublic void onResponse(Call call, Response response) throws IOException {String string = response.body().string();System.out.println("请求完成:" + string);
//                InputStream inputStream = response.body().byteStream();
//                Reader reader = response.body().charStream();}});}public static void main(String[] args) {okHttpUseAction();}
}

2、OkHttp源码阅读之线程池详解

/*** @Author: ly* @Date: 2023/9/3* @Description: 线程池的使用*/
public class MyThreadPool {public static void main(String[] args) {//比较耗性能,开启子线程,然后回收new Thread() {@Overridepublic void run() {super.run();}}.start();//java 1.5 线程如何复用  线程池复用//子线程//需要一份工作:招聘工作,员工完成工作后,解聘//需要一份工作:招聘工作,员工完成工作后,解聘//需要一份工作:招聘工作,员工完成工作后,解聘//线程池相当于以下//需要一份工作:招聘工作,员工完成工作后,继续执行其他工作,解雇//java 1.5 线程池复用,线程池(线程,如何让这么多线程复用,线程管理工作)//Executor//    --ExecutorService//        --AbstractExecutorService//          --ThreadPoolExecutor//ThreadPoolExecutor 学习此类//线程池里面,只有一个核心线程在跑任务/*** corePoolSize:核心线程数* maximumPoolSize:线程池非核心线程数,线程池规定大小* keepAliveTime:时间数值* unit:时间单位*       参数三和四作用:正在执行的任务Runnable 20 大于核心线程数  参数三和参数四才会起作用*       作用:Runnable1执行完毕后闲置60s,如果过了闲置60s,会回收掉Runnable1,如果在闲置时间60s内,复用此线程Runnable1* workQueue:队列*            作用:会把超出的任务加入到队列中,缓存起来*/
//        ExecutorService executorService = new ThreadPoolExecutor(1, 1, 60, TimeUnit.SECONDS, new LinkedBlockingDeque<>());//Exception in thread "main" java.lang.IllegalArgumentException  会崩溃
//        ExecutorService executorService = new ThreadPoolExecutor(5,
//                1, 60, TimeUnit.SECONDS, new LinkedBlockingDeque<>());//        ExecutorService executorService = new ThreadPoolExecutor(5,
//                10, 60, TimeUnit.SECONDS, new LinkedBlockingDeque<>());//想实现缓存,线程池方案/*** corePoolSize:核心线程数* maximumPoolSize:最大线程数。线程池非核心线程数,线程池规定大小* keepAliveTime:时间数值* unit:时间单位*       参数三和四作用:正在执行的任务Runnable 20 大于核心线程数  参数三和参数四才会起作用*       作用:Runnable1执行完毕后闲置60s,如果过了闲置60s,会回收掉Runnable1,如果在闲置时间60s内,复用此线程Runnable1* workQueue:队列*            作用:会把超出的任务加入到队列中,缓存起来*/
//        ExecutorService executorService = new ThreadPoolExecutor(0,
//                Integer.MAX_VALUE, 60, TimeUnit.SECONDS, new LinkedBlockingDeque<>());ExecutorService executorService = new ThreadPoolExecutor(0,Integer.MAX_VALUE, 60, TimeUnit.SECONDS, new SynchronousQueue<>(),new ThreadFactory() {@Overridepublic Thread newThread(Runnable r) {Thread thread = new Thread();thread.setName("MyOkHttp Dispatcher");thread.setDaemon(false);//不是守护线程return thread;}});for (int i = 0; i < 20; i++) { //循环第二次,闲置60s,复用上一次任务executorService.execute(new Runnable() {@Overridepublic void run() {try {Thread.sleep(1000);System.out.println("当前线程,执行耗时任务,线程是:" + Thread.currentThread().getName());} catch (InterruptedException e) {e.printStackTrace();}}});}/**************************************JAVA提供了API***********************************************///Java设计者考虑到了不用使用线程池的参数配置,提供了APIExecutorService executorService1 = Executors.newCachedThreadPool();executorService1.execute(new Runnable() {@Overridepublic void run() {}});//线程池里面只有一个核心线程,最大线程也只有一个ExecutorService executorService2 = Executors.newSingleThreadExecutor();Executors.newFixedThreadPool(5); //指定固定大小线程池}
}

3、守护线程详解

/*** @Author: ly* @Date: 2023/9/3* @Description: 守护线程的使用*/
public class MyThread {public static void main(String[] args) {Thread thread = new Thread() {@Overridepublic void run() {super.run();while (true) {
//                    try {
//                        Thread.sleep(10);
//                    } catch (Exception e) {
//                        e.printStackTrace();
//                    } finally {
//                        System.out.println("run...");
//                    }System.out.println("run...");}}};//守护线程thread.setDaemon(true);thread.start();//JVM main()所持有的进程该结束了try {Thread.sleep(1000);} catch (InterruptedException e) {e.printStackTrace();}}
}

4、根据OkHttp中构建者模式写一个例子
1.定义一个类HomeParam

/*** @Author: ly* @Date: 2023/9/3* @Description: 房子的图纸*/
public class HomeParam {private double width;private double height;private String color = "白色";public HomeParam() {}public HomeParam(double width, double height, String color) {this.width = width;this.height = height;this.color = color;}public double getWidth() {return width;}public void setWidth(double width) {this.width = width;}public double getHeight() {return height;}public void setHeight(double height) {this.height = height;}public String getColor() {return color;}public void setColor(String color) {this.color = color;}@Overridepublic String toString() {return "画出来的图纸:HomeParam{" +"width=" + width +", height=" + height +", color='" + color + '\'' +'}';}
}

2.定义一个类House

/*** @Author: ly* @Date: 2023/9/3* @Description: 真实存在的房子*/
public class House {private double width;private double height;private String color;public House() {}public House(double width, double height, String color) {this.width = width;this.height = height;this.color = color;}public double getWidth() {return width;}public void setWidth(double width) {this.width = width;}public double getHeight() {return height;}public void setHeight(double height) {this.height = height;}public String getColor() {return color;}public void setColor(String color) {this.color = color;}@Overridepublic String toString() {return "具体建造出来的房子:House{" +"width=" + width +", height=" + height +", color='" + color + '\'' +'}';}
}

3、定义一个类Worker

/*** @Author: ly* @Date: 2023/9/3* @Description: 工人开始建造房子*/
public class Worker {//拿到图纸private HomeParam mHomeParam;public void setHomeParam(HomeParam homeParam) {mHomeParam = homeParam;}//工作,盖房子public House buildHouse() {House house = new House();house.setHeight(mHomeParam.getHeight());house.setWidth(mHomeParam.getWidth());house.setColor(mHomeParam.getColor());return house;}
}

4、定义一个类DesignerPerson

/*** @Author: ly* @Date: 2023/9/3* @Description: 设计师*/
public class DesignerPerson {private HomeParam mHomeParam;private Worker mWorker;public DesignerPerson() {mHomeParam = new HomeParam();mWorker = new Worker();}/*** 增加楼层** @param height 高度*/public DesignerPerson addHeight(double height) {mHomeParam.setHeight(height);return this;}/*** 增加宽度** @param width 宽度*/public DesignerPerson addWidth(double width) {mHomeParam.setWidth(width);return this;}/*** 增加颜色** @param color 颜色*/public DesignerPerson addColor(String color) {mHomeParam.setColor(color);return this;}/*** 把图纸给工人* 员工说房子盖好了** @return*/public House build() {mWorker.setHomeParam(mHomeParam);return mWorker.buildHouse();}
}

5.定义一个类UserClient

/*** @Author: ly* @Date: 2023/9/3* @Description: 用户有一个需求盖房子*/
public class UserClient {
//    public static void main(String[] args) {//第一版//找到建筑公司
//        DesignerPerson designerPerson = new DesignerPerson();
//        designerPerson.addHeight(4);
//        designerPerson.addWidth(120.0);
//        designerPerson.addColor("绿色");
//
//        designerPerson.addHeight(2);
//        designerPerson.addWidth(100.0);
//        designerPerson.addColor("红色");
//
//        designerPerson.addHeight(3);
//        designerPerson.addWidth(90.0);
//        designerPerson.addColor("黄色");
//
//        //复制的过程
//
//        House house = designerPerson.build();
//        System.out.println(house);
//    }public static void main(String[] args) {//第二版,链式调用House house = new DesignerPerson().addColor("白色").addWidth(100).addHeight(8).build();System.out.println(house);}
}

2、OkHttp主线流程源码阅读

1.OSI七层模型,TCP/IP模型(四层),HTTP格式OSI七层参考模型  --> TCP/IP参考模型TCP/IP参考模型四层:应用层 --> HTTP,HTTPS传输层 --> SocketHTTP get(请求行,请求属性集) post(请求行,请求属性集,type(form表单提交,还是其他提交),len(长度)==请求体)2.OkHttp源码的主线流程
OkHttp的使用OkHttpClient 通过构建者设计模式得到OkHttpClient
Request  通过构建者设计模式得到Request
Call  实际得到的是final class RealCall implements Call
//异步方法
call.enqueue(new Callback()
//不能执行大于1次 enqueue 否则会抛出异常Exception in thread "main" java.lang.IllegalStateException: Already Executed
synchronized (this) {if (executed) throw new IllegalStateException("Already Executed");executed = true;}
//拿到调度器dispatcher执行enqueue()方法
client.dispatcher().enqueue(new AsyncCall(responseCallback));Dispatcher{/** Ready async calls in the order they'll be run. */  等待队列private final Deque<AsyncCall> readyAsyncCalls = new ArrayDeque<>();运行的队列/** Running asynchronous calls. Includes canceled calls that haven't finished yet. */private final Deque<AsyncCall> runningAsyncCalls = new ArrayDeque<>();//最终会调用到Dispatcher类中的enqueue()方法synchronized void enqueue(AsyncCall call) {//同时运行的异步任务小于64&&同时访问(同一个)的服务器,不能超过5个  条件满足加入到运行队列中,然后执行if (runningAsyncCalls.size() < maxRequests && runningCallsForHost(call) < maxRequestsPerHost) {runningAsyncCalls.add(call);executorService().execute(call); //执行} else {//加入到等待队列readyAsyncCalls.add(call);}}Deque双端队列:Deque(双端队列)是一种用于管理HTTP请求和响应拦截器的数据结构。Deque是"Double-ended Queue"的缩写,表示它可以在两端进行元素的插入和删除操作。AsyncCall 执行耗时任务signalledCallback 为true:这个错误是用户造成的,和OkHttp没有关系为false:这个错误是OkHttp造成的。 onFailure}梳理主线流程:
OkHttpClient --> Request -> newCall  RealCall.enqueue(){不能重复执行} --> Dispatcher.enqueue(AsyncCall)-->
Dispatcher{if:先加入运行队列里面去,执行异步任务 else 直接加入等待队列} --> 异步任务 AsyncCall.execute()分析OkHttp里面的线程池
executorService().execute(call);public synchronized ExecutorService executorService() {if (executorService == null) {executorService = new ThreadPoolExecutor(0, Integer.MAX_VALUE, 60, TimeUnit.SECONDS,new SynchronousQueue<Runnable>(), Util.threadFactory("OkHttp Dispatcher", false));}return executorService;
}
分析结果:OkHttp里面的线程池,采用的是缓存方案+线程工厂 name  不是守护线程
总结:采用的是缓存方案+定义线程工程(设置线程名,设置不是守护线程)
缓存方案:参数1 == 0参数2 == Integer.MAX_VALUE参数3 == 60s闲置时间,只要Runnable > 大于参数1  起作用(60s 之内就会复用之前的任务,60s之内就会回收任务)--------------------------------->
看OkHttp源码,发现OkHttp里面使用了构建者设计模式,所以才要学习构建者设计模式
OkHttpClient ---构建者模式
Request      ---构建者模式
开始学习构建者设计模式 -->盖房子的例子(根据OkHttp源码中的链式调用优化)
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