python vtk 绘制圆柱体和包围盒
基本的代码如下,
import vtkcylinder = vtk.vtkCylinderSource()
cylinder.SetRadius(3.0)
cylinder.SetHeight(10.0)
cylinder.SetResolution(50)boundsFilter = vtk.vtkOutlineFilter()
boundsFilter.SetInputConnection(cylinder.GetOutputPort())mapper = vtk.vtkPolyDataMapper()
mapper.SetInputConnection(cylinder.GetOutputPort())
mapper.SetInputConnection(boundsFilter.GetOutputPort())actor = vtk.vtkActor()
actor.SetMapper(mapper)actor.GetProperty().SetColor(0.0, 0.7, 0.0)renderer = vtk.vtkRenderer()
renderWindow = vtk.vtkRenderWindow()
renderWindow.AddRenderer(renderer)
renderWindowInteractor = vtk.vtkRenderWindowInteractor()
renderWindowInteractor.SetRenderWindow(renderWindow)renderer.AddActor(actor)
renderer.SetBackground(.2, .3, .4)renderWindow.Render()renderWindowInteractor.Start()
还不是太熟悉,只能绘制一个东西,
mapper.SetInputConnection(cylinder.GetOutputPort())
mapper.SetInputConnection(boundsFilter.GetOutputPort())
这两句调整位置,只有后面的一句有效;有时间继续;